Summon This /summon command generator enables you to stack mobs on top of each other. You can equip mobs with up to five items and adjust the drop chances for each item of equipment. Most of the options that are specific to each of the mobs are available. Mobs can have multiple Status Effects(potion) applied to them also. Motion settings can be applied and copied to other mobs in the stack.
Spawner Instead of summoning a mob, you can set a spawner block to spawn the entities for you.
Give Generate /give commands to give players items. The Give generator utilizes a fully featured target selector.
Replace Item (entity) The /replaceitem entity command enables you to modify the slots and inventory of players and mobs. This too utilizes a fully featured target selector.
Items The items that are summoned with entities or are given tp players have most of the options you will need. This includes enchantments, name, lore, custom potions effects(for potions), colors (for leather armor). Can Place On, Can Destroy, Hide Flags, explosions (for fireworks), player heads and more. All items can also have attribute modifiers applied to them.
The commands that are generated can be very long so they will not work if you are pasting them directly into the chat bar in Minecraft. To use the commands generated from this tool, you will need to use Command Blocks. To use command blocks make sure you are an op if using a server or if in single player mode have cheats enabled. To give yourself a command block, type in /give @p minecraft:command_block . You will need to be in creative mode to paste commands into a command block. Finally activate the Command block with a redstone torch, pressure plate, switch etc.
Be careful using this generator. There is always the potential to break your maps if you use values that are outside the expected ranges or are in an invalid format. To be safe try out your summon commands on a throwaway map or make sure you have your maps backed up. This tool does not check your values for validity. Enjoy.
+ /give command type added. Use it to give players items. Utilises a fully featured target selector generator.
+ /replaceitem entity command type added. Use it to forcibly modify existing mobs or players slots/inventories.
+ Added Hide particles option for potion/status effects.
+ Added spawnReinforcements attribute for Zombies.
+ Added CanDestroy, CanPlaceOn and HideFlags options for items.
- Removed support for numerical item ids and the 1.8 mode selector. Use previous version if you need it.
+ Added PersistanceRequired option for the ArmorStand to stop it from de-spawning
= Fixed some pesky bugs with mob equipment.
= Changed Layout a bit. I think it's better now. Hope you do too.
+ Player skulls/mob heads, custom potions, colored leather & rockets are now available in all item selectors(chested/slotted entities, villager trades, mob equipment, Item entities & ArmorStand
? This was a very major and difficult update and there is a good chance I broke something in the process. Please let me know if you find a bug. Use this previous version if you need to summon something that currently isn't working in this version.
+ Every entity in stack can have a custom name
+ Summon co-ordinates are now editable
+ Entities with slots(MinecartChest, MinecartHopper, Mule & Donkey) can have slots filled with items
+ added tooltips/hints to input fields
= replaced true/false fields with check-boxes
= bug fixes
+ added buttons to show/hide entity details
+ added buttons to reorder the stack
+ added button to copy motion attributes into all entities
= replaced plain entity add/delete buttons with nicer buttons
+ added motion attributes for all entities
+ added Search/Filter input for item selections
+ added Silent attribute for mobs (1.8)
+ added ArmorStand entity (1.8)
+ added (1.8) items to list: Red Sandstone, Banner, ArmorStand, Raw Mutton, Cooked Mutton, Rabbit Hide, Raw Rabbit, Cooked Rabbit, Rabbit's Foot, Rabbit Stew, Leaping Potion, Fences, Fence Gate, Doors, Endermite Spawn Egg, Rabbit Spawn Egg
+ added FireworksRocketEntity and customizable Firework Rockets from drops and Item entities
+ added NoAI(1.8) and Rotation tags for mobs
= Leather armor on equipped mobs and as Item entities now have a better color chooser
+ added Drop Count for mob drops
= Fixed bug with unused mob drop equipment slots and missing status effects for equipped mobs.
+ added LightningBolt entity (1.8)
+ added attributes for MinecartTNT, MinecartFurnace and MinecartCommandBlock entities
= Changed Health attribute to HealF
+ added Rabbits(1.8)
+ added ability to summon a potion with Custom Potion Effects(Item entity only not equipped mobs or Villager trades yet)
+ Added PersistanceRequired, CanPickUpLoot & Health attributes for mobs
+ Added Attribute Modifiers(1.8) for Item entities, Villager trades and Mob drops
= Fixed bug with missing damage tag for Villager trades
+ Mode selector to enable non-enchantable items to be enchanted
+ Added items for 1.8: Prismarine Blocks/Items, Sea Lantern & Guardian Spawn Egg
= Fixed UI bug with Item entities
+ Added All Projectiles: Arrow, Snowball, Fireball, SmallFireball, ThrownEnderpearl, ThrownExpBottle, ThrownPotion & WitherSkull. (A bug in Minecraft prevents summoning of SmallFireballs and WitherSkulls. See MC-42192 for details).
= Fixed Drop Chances bug
+ PigZombie Anger attribute
+ Stained Clay
+ Endermite (1.8)
= Updated Enderman carried block selector and EndermiteCount (1.8)
= Fixed bug with Invulnerable selector
= Updated Villager Professions and Careers
+ Added all types of Minecarts (Minecart specific attributes coming soon)
+ Added Invulnerable attribute for mobs
= Changed movementSpeed attribute to free text
+ Added jumpStrength attribute for horses
+ Minecraft 1.8 mode added. (please note that the old numerical item ids will not work in 1.8)
+ Lore tag on item drops from mobs and villager trades. Use a comma (,) to separate lines.
+ Added Unbreakable tag for durable items (drops and villager trades)
+ Added Villager trading with enchanted items
+ Named drops from mobs
Please email me at firstname.lastname@example.org for feedback, suggestions, bug reports or whatever. If submitting bugs, it helps me a lot if you can be really specific about the problem you are having. If MCStacker is outputting broken summon commands, please send it to me so I can get it sorted out.
Thanks to all of the people who have contacted me to say thanks and to request new features. If you are thinking of suggesting something, please make sure what you are suggesting is even possible in Minecraft and not already on the list below. Here's a list of things that will be added to the generator eventually: